News
About
Dakota Caldwell
Upcoming Projects
FAQ's
Online Content
The Eternal Quest
>
Volume 1: Shadows of the Wondrisil
>
Chapter 1: The Crypt
Chapter 2: Living Text
Chapter 3: Worlds Unknown
Chapter 4: Unusual Meetings
Chapter 5: Sinkshaft
Chapter 6: Reunions
Chapter 7: Holy Water
Chapter 8: Sapphire
Appendix A: Blood and Water
>
Chapter 9: Talfin's Return
Chapter 10: Talfin's Schemes
Chapter 11: Talfin's Investigations
Chapter 12: Talfin's Victory
Volume 2: Beings of Light
>
Chapter 13: The Lodge
Chapter 14: The Fond'sar
Chapter 15: Transformations
Chapter 16: Refuge
Chapter 17: Mountains and Plains
Chapter 18: The Hunter
Chapter 19: The Hunted
Chapter 20: Elsinor
Chapter 21: Wondrisil Return
Chapter 22: Pixie Dust
Chapter 23: A Time to Die
Chapter 24: A Time to Survive
Appendix B: Elements of Glory
>
Chapter 25: Waves
Chapter 26: Wind
Chapter 27: Light
Chapter 28: Flames
Appendix C: Protectors of the Realm
>
Chapter 29: The Mark of a Hunter
Chapter 30: A Tribute to a God
Chapter 31: Lessons on the Realms
Chapter 32: A Test of Worth
Volume 3: Creatures of Darkness
>
Chapter 33: Ash
Chapter 34: Cages
Chapter 35: Blockades
Chapter 36: Tracks
Chapter 37: Negotiations
Chapter 38: Reconciliation
Chapter 39: Preparations
Chapter 40: The Invasion of Nettingo
Chapter 41: Recovery
Chapter 42: Breakout
Chapter 43: Reinforcements
Chapter 44: Desolation
Appendix D: Blood Moon Rising
>
Chapter 45: Realm of Blood
Chapter 46: Trial by Combat
Chapter 47: Battle of the Gods
Chapter 48: Shield of the Realms
Appendix E: Shaft of Fire
>
Chapter 49: Fortresses
Chapter 50: Revelations
Chapter 51: Controllers
Chapter 52: Sheep
Volume 4: Citizens of Ash
>
Chapter 53: Ruin
Chapter 54: Rivers
Chapter 55: Ghosts
Chapter 56: Escapes
Chapter 57: Return
Chapter 58: The Ruins of Elsinor
Chapter 59: Artifacts
Chapter 60: Rebellion
Chapter 61: Revenge
Chapter 62: Ten Thousand Years
Chapter 63: Beginning Again
Volume 5: The Fist of Sintison
>
Chapter 64: Refugees
Chapter 65: Prisoners
Chapter 66: The Wind
Chapter 67: Seekers of Knowledge
Chapter 68: Causality
Chapter 69: Bloodbath
Chapter 70: Temptations
Chapter 71: Departure
Appendix F: Masters and Servants
>
Chapter 72: Justice
Chapter 73: Vengeance
Chapter 74: Children of the Flame
Chapter 75: Pact of the Servants
Volume 6: The Shores of Tifingor
>
Chapter 76: New Plans - Old Friends
Chapter 77: Vortex
Chapter 78: Failures
Chapter 79: Healing
Chapter 80: Equations
Chapter 81: Exposure
Chapter 82: Desperation
Appendix G: A New World
>
Chapter 83: Tyrants of Istinis
Chapter 84: Mirrors
Chapter 85: A Tale of Two Angels
Chapter 86: The Measure of a Man
The Curse of Knowledge
>
Chapter 0: Synopsis
Chapter 1: Rivers of Blood
Chapter 2: The Files of Deschur Sil- Private Eye
Chapter 3: Law of the Desert
Chapter 4: Cause and Effect
Chapter 5: Among the Stars
Chapter 6: Deep Void
Chapter 7: An Eye for an Eye
Chapter 8: Turning of the Tables
Chapter 9: Lilith of the Desert
Chapter 10: The Enemy of my Enemy
Chapter 11: The Battle for Falreach Castle
Chapter 12: Absolution
My Brain
Store
The Eternal Quest
Apocolyps Squad
Apocolyps Squad II
Apocolyps Squad III
Lore
The Eternal Quest
>
Maps
>
The Continent of Calsin
The Continent of Fairn
The Continent of Corinth
The Continent of Thadusar
The Land of the Ten Kings
Individual Countries as of Chapter 1
>
Delsinar
Dirnor
Distisil
Donisil
Elsinor
Istinis
Notirot
Sintison
Sournous
Taninor
Tifingor
Tornor
Races
>
Angels
Aniskin
Aqahartis
Avians
Blood Elves
Crysilin
Dark Elves
Dragons
Dwarves
Fairies
Fauns
Firingar
Flame Elves
Frostingar
Genies
Giants
Gnomes
High Elves
Humans
Imps
Merfolk
Nymphs
Ogres
Orclings
Orcs
Rootwalkers
Sand Elves
Star Elves
Trolls
Wondrisil
Beasts
>
International Threat Levels
Blood Hawks
Cyclopes
Gargoyles
Goblins
Hobgoblins
Horclops
Korcats
Minotaurs
Nighthawks
Phoenix
Pixies
Satyrs
Slavs
Theocars
Vampires
Werewolves
Zombies
Gods
>
The Deity Council
The City of Astheris
The City of Vorthis
Altheria
Demigods
Burnisuld
Creator Deity
Dararma
Dathrendor
Elementals
Fifthala
Gethsemia
Herisil
Hinchipol
Nubierd
Persphone
Pure Spring
Ral
Sarcil
Sorosin
Thisrandor
Thornsaldsarn
Tirronfin
Zureth
Known Realms
>
An introduction
First Realm: Calsin
Second Realm: The Dark Realm
Third Realm: Torsorn
Fourth Realm: Firengot
Fifth Realm: Nisentil
Sixth Realm: Lorcisor
Seventh Realm: Besdir
Eighth Realm: Peris
Ninth Realm: Athiseron
Tenth Realm: Vegol
Eleventh Realm: Nothingor
Misc.
>
Elven High Families
The Sorcerous Artifacts
Gambit (card game)
Eras of History
Apocolyps Squad
>
Emergency Handbook
>
Table of Contents
1. Zombies
2. Vampires
3. Asteroid
4. Plague
5. Baseball Games!!!
6. Weather
7. Alien Invasion
8. Nuclear Fallout
9. The Rise of Non-Sentient Lifeforms
10. Robots
11. Supernatural Disastor
Appendix
Contact
News
About
Dakota Caldwell
Upcoming Projects
FAQ's
Online Content
The Eternal Quest
>
Volume 1: Shadows of the Wondrisil
>
Chapter 1: The Crypt
Chapter 2: Living Text
Chapter 3: Worlds Unknown
Chapter 4: Unusual Meetings
Chapter 5: Sinkshaft
Chapter 6: Reunions
Chapter 7: Holy Water
Chapter 8: Sapphire
Appendix A: Blood and Water
>
Chapter 9: Talfin's Return
Chapter 10: Talfin's Schemes
Chapter 11: Talfin's Investigations
Chapter 12: Talfin's Victory
Volume 2: Beings of Light
>
Chapter 13: The Lodge
Chapter 14: The Fond'sar
Chapter 15: Transformations
Chapter 16: Refuge
Chapter 17: Mountains and Plains
Chapter 18: The Hunter
Chapter 19: The Hunted
Chapter 20: Elsinor
Chapter 21: Wondrisil Return
Chapter 22: Pixie Dust
Chapter 23: A Time to Die
Chapter 24: A Time to Survive
Appendix B: Elements of Glory
>
Chapter 25: Waves
Chapter 26: Wind
Chapter 27: Light
Chapter 28: Flames
Appendix C: Protectors of the Realm
>
Chapter 29: The Mark of a Hunter
Chapter 30: A Tribute to a God
Chapter 31: Lessons on the Realms
Chapter 32: A Test of Worth
Volume 3: Creatures of Darkness
>
Chapter 33: Ash
Chapter 34: Cages
Chapter 35: Blockades
Chapter 36: Tracks
Chapter 37: Negotiations
Chapter 38: Reconciliation
Chapter 39: Preparations
Chapter 40: The Invasion of Nettingo
Chapter 41: Recovery
Chapter 42: Breakout
Chapter 43: Reinforcements
Chapter 44: Desolation
Appendix D: Blood Moon Rising
>
Chapter 45: Realm of Blood
Chapter 46: Trial by Combat
Chapter 47: Battle of the Gods
Chapter 48: Shield of the Realms
Appendix E: Shaft of Fire
>
Chapter 49: Fortresses
Chapter 50: Revelations
Chapter 51: Controllers
Chapter 52: Sheep
Volume 4: Citizens of Ash
>
Chapter 53: Ruin
Chapter 54: Rivers
Chapter 55: Ghosts
Chapter 56: Escapes
Chapter 57: Return
Chapter 58: The Ruins of Elsinor
Chapter 59: Artifacts
Chapter 60: Rebellion
Chapter 61: Revenge
Chapter 62: Ten Thousand Years
Chapter 63: Beginning Again
Volume 5: The Fist of Sintison
>
Chapter 64: Refugees
Chapter 65: Prisoners
Chapter 66: The Wind
Chapter 67: Seekers of Knowledge
Chapter 68: Causality
Chapter 69: Bloodbath
Chapter 70: Temptations
Chapter 71: Departure
Appendix F: Masters and Servants
>
Chapter 72: Justice
Chapter 73: Vengeance
Chapter 74: Children of the Flame
Chapter 75: Pact of the Servants
Volume 6: The Shores of Tifingor
>
Chapter 76: New Plans - Old Friends
Chapter 77: Vortex
Chapter 78: Failures
Chapter 79: Healing
Chapter 80: Equations
Chapter 81: Exposure
Chapter 82: Desperation
Appendix G: A New World
>
Chapter 83: Tyrants of Istinis
Chapter 84: Mirrors
Chapter 85: A Tale of Two Angels
Chapter 86: The Measure of a Man
The Curse of Knowledge
>
Chapter 0: Synopsis
Chapter 1: Rivers of Blood
Chapter 2: The Files of Deschur Sil- Private Eye
Chapter 3: Law of the Desert
Chapter 4: Cause and Effect
Chapter 5: Among the Stars
Chapter 6: Deep Void
Chapter 7: An Eye for an Eye
Chapter 8: Turning of the Tables
Chapter 9: Lilith of the Desert
Chapter 10: The Enemy of my Enemy
Chapter 11: The Battle for Falreach Castle
Chapter 12: Absolution
My Brain
Store
The Eternal Quest
Apocolyps Squad
Apocolyps Squad II
Apocolyps Squad III
Lore
The Eternal Quest
>
Maps
>
The Continent of Calsin
The Continent of Fairn
The Continent of Corinth
The Continent of Thadusar
The Land of the Ten Kings
Individual Countries as of Chapter 1
>
Delsinar
Dirnor
Distisil
Donisil
Elsinor
Istinis
Notirot
Sintison
Sournous
Taninor
Tifingor
Tornor
Races
>
Angels
Aniskin
Aqahartis
Avians
Blood Elves
Crysilin
Dark Elves
Dragons
Dwarves
Fairies
Fauns
Firingar
Flame Elves
Frostingar
Genies
Giants
Gnomes
High Elves
Humans
Imps
Merfolk
Nymphs
Ogres
Orclings
Orcs
Rootwalkers
Sand Elves
Star Elves
Trolls
Wondrisil
Beasts
>
International Threat Levels
Blood Hawks
Cyclopes
Gargoyles
Goblins
Hobgoblins
Horclops
Korcats
Minotaurs
Nighthawks
Phoenix
Pixies
Satyrs
Slavs
Theocars
Vampires
Werewolves
Zombies
Gods
>
The Deity Council
The City of Astheris
The City of Vorthis
Altheria
Demigods
Burnisuld
Creator Deity
Dararma
Dathrendor
Elementals
Fifthala
Gethsemia
Herisil
Hinchipol
Nubierd
Persphone
Pure Spring
Ral
Sarcil
Sorosin
Thisrandor
Thornsaldsarn
Tirronfin
Zureth
Known Realms
>
An introduction
First Realm: Calsin
Second Realm: The Dark Realm
Third Realm: Torsorn
Fourth Realm: Firengot
Fifth Realm: Nisentil
Sixth Realm: Lorcisor
Seventh Realm: Besdir
Eighth Realm: Peris
Ninth Realm: Athiseron
Tenth Realm: Vegol
Eleventh Realm: Nothingor
Misc.
>
Elven High Families
The Sorcerous Artifacts
Gambit (card game)
Eras of History
Apocolyps Squad
>
Emergency Handbook
>
Table of Contents
1. Zombies
2. Vampires
3. Asteroid
4. Plague
5. Baseball Games!!!
6. Weather
7. Alien Invasion
8. Nuclear Fallout
9. The Rise of Non-Sentient Lifeforms
10. Robots
11. Supernatural Disastor
Appendix
Contact
Smoke Signals:
In the event of total communications break down, it may be advisable to communicate via smoke signals instead of traditional methods.
>This section has been redacted due to potential cultural insensitivity<
table of contents