Located just to the south of the continent of Corinth, the continent of Thadusar is located in the southern hemisphere on the opposite side of the world as Calsin. Civilization only appeared in Thadusar relatively recently, as star elves and sand elves migrated south from Corinth. While the upper plains and eastern mountains were quickly inhabited, much of the rest of the continent was found to be nearly impossible to settle. The central mountains surrounding the Twin Peaks were harsh and unforgiving lands, even for the hardy sand elves. The eastern isles proved little more than shifting sandbars buffeted by near-constant storms. The many ocean routes were plagued by monsters, great fish and tentacles beasts that would destroy any ship that dared attempt to cross them.
This state was slow to change, especially as warlords and other criminals took up refuge in the forlorn land. Eventually, the exiled dwelves took up residence within the peaks of the mountains sometime in the third era, but their hidden and reclusive society didn't reconnect with the larger world until the dawn of the seventh era. Additionally, aqahartis (known here as sea elves until the 5th era) formed a small society among the isles, but as their scales and magic were prized by many of the warlords, they were forced to remain in seclusion for much of their existence here. Many countless ruins dot the land, the lost and scattered dreams of hopeful colonists attempting to flee the northern land of Corinth.
The map above is a poor representation of the early life of this land, but does stand as the most ancient map that accurately portrays the area. Created by the South Insultar Trading Company in the 5th era, it was a guide for their merchants operating in the area, providing the best routes for sea and land travel among the various settlements. As such, it seems to deliberately ignore a number of dwelven settlements known to exist at the time, simply because the small creatures had no wish to trade with Insultar. While perhaps not the most perfect portrayal of the land, it certainly exists as a fascinating piece of history.
This state was slow to change, especially as warlords and other criminals took up refuge in the forlorn land. Eventually, the exiled dwelves took up residence within the peaks of the mountains sometime in the third era, but their hidden and reclusive society didn't reconnect with the larger world until the dawn of the seventh era. Additionally, aqahartis (known here as sea elves until the 5th era) formed a small society among the isles, but as their scales and magic were prized by many of the warlords, they were forced to remain in seclusion for much of their existence here. Many countless ruins dot the land, the lost and scattered dreams of hopeful colonists attempting to flee the northern land of Corinth.
The map above is a poor representation of the early life of this land, but does stand as the most ancient map that accurately portrays the area. Created by the South Insultar Trading Company in the 5th era, it was a guide for their merchants operating in the area, providing the best routes for sea and land travel among the various settlements. As such, it seems to deliberately ignore a number of dwelven settlements known to exist at the time, simply because the small creatures had no wish to trade with Insultar. While perhaps not the most perfect portrayal of the land, it certainly exists as a fascinating piece of history.